#include "Game/AI/Query/queryCheckProConUse.h" #include namespace uking::query { CheckProConUse::CheckProConUse(const InitArg& arg) : ksys::act::ai::Query(arg) {} CheckProConUse::~CheckProConUse() = default; int CheckProConUse::doQuery() { return 0; } void CheckProConUse::loadParams(const evfl::QueryArg& arg) {} void CheckProConUse::loadParams() {} } // namespace uking::query