#include "Game/AI/Query/queryCheckStarter.h" #include namespace uking::query { CheckStarter::CheckStarter(const InitArg& arg) : ksys::act::ai::Query(arg) {} CheckStarter::~CheckStarter() = default; // FIXME: implement int CheckStarter::doQuery() { return -1; } void CheckStarter::loadParams(const evfl::QueryArg& arg) { loadString(arg.param_accessor, "ActorName"); loadString(arg.param_accessor, "UniqueName"); } void CheckStarter::loadParams() { getDynamicParam(&mActorName, "ActorName"); getDynamicParam(&mUniqueName, "UniqueName"); } } // namespace uking::query