#include "Game/AI/Query/queryCheckTypeOfWildHorseAssociated.h" #include namespace uking::query { CheckTypeOfWildHorseAssociated::CheckTypeOfWildHorseAssociated(const InitArg& arg) : ksys::act::ai::Query(arg) {} CheckTypeOfWildHorseAssociated::~CheckTypeOfWildHorseAssociated() = default; // FIXME: implement int CheckTypeOfWildHorseAssociated::doQuery() { return -1; } void CheckTypeOfWildHorseAssociated::loadParams(const evfl::QueryArg& arg) {} void CheckTypeOfWildHorseAssociated::loadParams() {} } // namespace uking::query