#include "Game/AI/Query/queryComparePlayerOriginalHeart.h" #include namespace uking::query { ComparePlayerOriginalHeart::ComparePlayerOriginalHeart(const InitArg& arg) : ksys::act::ai::Query(arg) {} ComparePlayerOriginalHeart::~ComparePlayerOriginalHeart() = default; // FIXME: implement int ComparePlayerOriginalHeart::doQuery() { return -1; } void ComparePlayerOriginalHeart::loadParams(const evfl::QueryArg& arg) { loadInt(arg.param_accessor, "Threshold"); } void ComparePlayerOriginalHeart::loadParams() { getDynamicParam(&mThreshold, "Threshold"); } } // namespace uking::query