#include "Game/AI/Query/queryGeneralChoice2.h" #include #include "KingSystem/ActorSystem/actActorUtil.h" namespace uking::query { GeneralChoice2::GeneralChoice2(const InitArg& arg) : ksys::act::ai::Query(arg) {} GeneralChoice2::~GeneralChoice2() = default; int GeneralChoice2::doQuery() { s32 idx = ksys::act::getSelectedChoiceIdx(2, getName()); if (idx < 0) return 0; return idx; } void GeneralChoice2::loadParams(const evfl::QueryArg& arg) {} void GeneralChoice2::loadParams() {} } // namespace uking::query