#include "Game/AI/Query/queryGeneralChoice8.h" #include #include "KingSystem/ActorSystem/actActorUtil.h" namespace uking::query { GeneralChoice8::GeneralChoice8(const InitArg& arg) : ksys::act::ai::Query(arg) {} GeneralChoice8::~GeneralChoice8() = default; // FIXME: implement int GeneralChoice8::doQuery() { s32 idx = ksys::act::getSelectedChoiceIdx(8, getName()); if (idx < 0) return 0; return idx; } void GeneralChoice8::loadParams(const evfl::QueryArg& arg) {} void GeneralChoice8::loadParams() {} } // namespace uking::query