#include "Game/AI/Query/queryHasArmorAlreadyDyed.h" #include namespace uking::query { HasArmorAlreadyDyed::HasArmorAlreadyDyed(const InitArg& arg) : ksys::act::ai::Query(arg) {} HasArmorAlreadyDyed::~HasArmorAlreadyDyed() = default; // FIXME: implement int HasArmorAlreadyDyed::doQuery() { return -1; } void HasArmorAlreadyDyed::loadParams(const evfl::QueryArg& arg) {} void HasArmorAlreadyDyed::loadParams() {} } // namespace uking::query