#include "Game/AI/Query/queryIsArriveAnchorForRain.h" #include namespace uking::query { IsArriveAnchorForRain::IsArriveAnchorForRain(const InitArg& arg) : ksys::act::ai::Query(arg) {} IsArriveAnchorForRain::~IsArriveAnchorForRain() = default; // FIXME: implement int IsArriveAnchorForRain::doQuery() { return -1; } void IsArriveAnchorForRain::loadParams(const evfl::QueryArg& arg) {} void IsArriveAnchorForRain::loadParams() {} } // namespace uking::query