#include "Game/AI/Query/queryIsSuccessEndLastDemoAction.h" #include namespace uking::query { IsSuccessEndLastDemoAction::IsSuccessEndLastDemoAction(const InitArg& arg) : ksys::act::ai::Query(arg) {} IsSuccessEndLastDemoAction::~IsSuccessEndLastDemoAction() = default; // FIXME: implement int IsSuccessEndLastDemoAction::doQuery() { return -1; } void IsSuccessEndLastDemoAction::loadParams(const evfl::QueryArg& arg) {} void IsSuccessEndLastDemoAction::loadParams() {} } // namespace uking::query