#include "Game/AI/Query/queryWhatMoonName.h" #include namespace uking::query { WhatMoonName::WhatMoonName(const InitArg& arg) : ksys::act::ai::Query(arg) {} WhatMoonName::~WhatMoonName() = default; // FIXME: implement int WhatMoonName::doQuery() { return -1; } void WhatMoonName::loadParams(const evfl::QueryArg& arg) {} void WhatMoonName::loadParams() {} } // namespace uking::query