#include "Game/Actor/AI/aiArrowStickAndPick.h" namespace uking::ai { ArrowStickAndPick::ArrowStickAndPick(const InitArg& arg) : CommonPickedItem(arg) {} ArrowStickAndPick::~ArrowStickAndPick() = default; void ArrowStickAndPick::enter_(ksys::act::ai::InlineParamPack* params) { CommonPickedItem::enter_(params); } void ArrowStickAndPick::loadParams_() { CommonPickedItem::loadParams_(); getDynamicParam(&mStickPos_d, "StickPos"); getDynamicParam(&mStickPosDiv_d, "StickPosDiv"); getDynamicParam(&mStickActor_d, "StickActor"); getDynamicParam(&mStickBodyName_d, "StickBodyName"); } } // namespace uking::ai