#include "Game/Actor/AI/aiAssassinMiddleAzitoDlcRoot.h" namespace uking::ai { AssassinMiddleAzitoDlcRoot::AssassinMiddleAzitoDlcRoot(const InitArg& arg) : AssassinMiddleAzitoRoot(arg) {} AssassinMiddleAzitoDlcRoot::~AssassinMiddleAzitoDlcRoot() = default; bool AssassinMiddleAzitoDlcRoot::init_(sead::Heap* heap) { return AssassinMiddleAzitoRoot::init_(heap); } void AssassinMiddleAzitoDlcRoot::enter_(ksys::act::ai::InlineParamPack* params) { AssassinMiddleAzitoRoot::enter_(params); } void AssassinMiddleAzitoDlcRoot::leave_() { AssassinMiddleAzitoRoot::leave_(); } void AssassinMiddleAzitoDlcRoot::loadParams_() { AssassinMiddleAzitoRoot::loadParams_(); } } // namespace uking::ai