#include "Game/Actor/AI/aiAssassinMiddleAzitoRoot.h" namespace uking::ai { AssassinMiddleAzitoRoot::AssassinMiddleAzitoRoot(const InitArg& arg) : GuardHomePosNormal(arg) {} AssassinMiddleAzitoRoot::~AssassinMiddleAzitoRoot() = default; bool AssassinMiddleAzitoRoot::init_(sead::Heap* heap) { return GuardHomePosNormal::init_(heap); } void AssassinMiddleAzitoRoot::enter_(ksys::act::ai::InlineParamPack* params) { GuardHomePosNormal::enter_(params); } void AssassinMiddleAzitoRoot::leave_() { GuardHomePosNormal::leave_(); } void AssassinMiddleAzitoRoot::loadParams_() { GuardHomePosNormal::loadParams_(); getStaticParam(&mEntryPoint_s, "EntryPoint"); getStaticParam(&mDemoName_s, "DemoName"); getStaticParam(&mLikeItem_s, "LikeItem"); } } // namespace uking::ai