#include "Game/Actor/AI/aiAssassinMiddleAzitoRootAccept.h" namespace uking::ai { AssassinMiddleAzitoRootAccept::AssassinMiddleAzitoRootAccept(const InitArg& arg) : AssassinMiddleRoot(arg) {} AssassinMiddleAzitoRootAccept::~AssassinMiddleAzitoRootAccept() = default; bool AssassinMiddleAzitoRootAccept::init_(sead::Heap* heap) { return AssassinMiddleRoot::init_(heap); } void AssassinMiddleAzitoRootAccept::enter_(ksys::act::ai::InlineParamPack* params) { AssassinMiddleRoot::enter_(params); } void AssassinMiddleAzitoRootAccept::leave_() { AssassinMiddleRoot::leave_(); } void AssassinMiddleAzitoRootAccept::loadParams_() { AssassinMiddleRoot::loadParams_(); getStaticParam(&mEntryPoint_s, "EntryPoint"); getStaticParam(&mDemoName_s, "DemoName"); } } // namespace uking::ai