#pragma once #include "KingSystem/ActorSystem/actAiAi.h" namespace uking::ai { class ChangeWeatherTagRoot : public ksys::act::ai::Ai { SEAD_RTTI_OVERRIDE(ChangeWeatherTagRoot, ksys::act::ai::Ai) public: explicit ChangeWeatherTagRoot(const InitArg& arg); bool init_(sead::Heap* heap) override; void enter_(ksys::act::ai::InlineParamPack* params) override; void leave_() override; void loadParams_() override; protected: // map_unit_param at offset 0x38 const int* mWeather_m{}; // map_unit_param at offset 0x40 const int* mWeatherEff_m{}; // map_unit_param at offset 0x48 const int* mPaletteSel_m{}; // map_unit_param at offset 0x50 const int* mPSelSpeed_m{}; // map_unit_param at offset 0x58 const int* mIgnitedLevel_m{}; // map_unit_param at offset 0x60 const float* mTemperatureDay_m{}; // map_unit_param at offset 0x68 const float* mTemperatureNight_m{}; // map_unit_param at offset 0x70 const float* mTemperatureDirectDay_m{}; // map_unit_param at offset 0x78 const float* mTemperatureDirectNight_m{}; // map_unit_param at offset 0x80 const bool* mCloudShadowOff_m{}; // map_unit_param at offset 0x88 const bool* mBluffThunderOff_m{}; // map_unit_param at offset 0x90 const bool* mFogMinusCorrection_m{}; }; } // namespace uking::ai