#include "Game/Actor/AI/aiChuchuJellyRoot.h" namespace uking::ai { ChuchuJellyRoot::ChuchuJellyRoot(const InitArg& arg) : ItemRoot(arg) {} ChuchuJellyRoot::~ChuchuJellyRoot() = default; bool ChuchuJellyRoot::init_(sead::Heap* heap) { return ItemRoot::init_(heap); } void ChuchuJellyRoot::enter_(ksys::act::ai::InlineParamPack* params) { ItemRoot::enter_(params); } void ChuchuJellyRoot::leave_() { ItemRoot::leave_(); } void ChuchuJellyRoot::loadParams_() { ItemRoot::loadParams_(); } } // namespace uking::ai