#include "Game/Actor/AI/aiCountSelect.h" namespace uking::ai { CountSelect::CountSelect(const InitArg& arg) : ksys::act::ai::Ai(arg) {} CountSelect::~CountSelect() = default; bool CountSelect::init_(sead::Heap* heap) { return ksys::act::ai::Ai::init_(heap); } void CountSelect::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Ai::enter_(params); } void CountSelect::leave_() { ksys::act::ai::Ai::leave_(); } void CountSelect::loadParams_() { getStaticParam(&mCounter_s, "Counter"); } } // namespace uking::ai