#include "Game/Actor/AI/aiDangerAvoidFlagSelect.h" namespace uking::ai { DangerAvoidFlagSelect::DangerAvoidFlagSelect(const InitArg& arg) : ksys::act::ai::Ai(arg) {} DangerAvoidFlagSelect::~DangerAvoidFlagSelect() = default; void DangerAvoidFlagSelect::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Ai::enter_(params); } void DangerAvoidFlagSelect::loadParams_() {} } // namespace uking::ai