#include "Game/Actor/AI/aiDieSelectChemShockPlus.h" namespace uking::ai { DieSelectChemShockPlus::DieSelectChemShockPlus(const InitArg& arg) : DieSelectChemicalPlus(arg) {} DieSelectChemShockPlus::~DieSelectChemShockPlus() = default; bool DieSelectChemShockPlus::init_(sead::Heap* heap) { return DieSelectChemicalPlus::init_(heap); } void DieSelectChemShockPlus::enter_(ksys::act::ai::InlineParamPack* params) { DieSelectChemicalPlus::enter_(params); } void DieSelectChemShockPlus::leave_() { DieSelectChemicalPlus::leave_(); } void DieSelectChemShockPlus::loadParams_() { DieSelectChemicalPlus::loadParams_(); } } // namespace uking::ai