#include "Game/Actor/AI/aiDieSelectChemicalPlus.h" namespace uking::ai { DieSelectChemicalPlus::DieSelectChemicalPlus(const InitArg& arg) : DieSelect(arg) {} DieSelectChemicalPlus::~DieSelectChemicalPlus() = default; bool DieSelectChemicalPlus::init_(sead::Heap* heap) { return DieSelect::init_(heap); } void DieSelectChemicalPlus::enter_(ksys::act::ai::InlineParamPack* params) { DieSelect::enter_(params); } void DieSelectChemicalPlus::leave_() { DieSelect::leave_(); } void DieSelectChemicalPlus::loadParams_() { DieSelect::loadParams_(); } } // namespace uking::ai