#include "Game/Actor/AI/aiEnemyVacuumBombSelectBase.h" namespace uking::ai { EnemyVacuumBombSelectBase::EnemyVacuumBombSelectBase(const InitArg& arg) : ksys::act::ai::Ai(arg) {} EnemyVacuumBombSelectBase::~EnemyVacuumBombSelectBase() = default; bool EnemyVacuumBombSelectBase::init_(sead::Heap* heap) { return ksys::act::ai::Ai::init_(heap); } void EnemyVacuumBombSelectBase::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Ai::enter_(params); } void EnemyVacuumBombSelectBase::leave_() { ksys::act::ai::Ai::leave_(); } void EnemyVacuumBombSelectBase::loadParams_() { // FIXME: CALL _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev @ 0x7100b0ce00 // FIXME: CALL sub_7100B0C35C @ 0x7100b0c35c // FIXME: CALL _ZN4sead14PrintFormatterlsEPKc @ 0x7100b0bfd8 // FIXME: CALL _ZN4sead14PrintFormatter20proceedToFormatMark_EPc @ 0x7100b0bde0 // FIXME: CALL _ZN4sead14PrintFormatter5flushEv @ 0x7100b0bd94 // FIXME: CALL sead__PrintFormatter__x @ 0x7100b0c528 // FIXME: CALL _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev @ 0x89 // FIXME: CALL sub_7100B0C35C @ 0x7100b0c35c // FIXME: CALL _ZN4sead14PrintFormatterlsEPKc @ 0x7100b0bfd8 // FIXME: CALL _ZN4sead14PrintFormatter20proceedToFormatMark_EPc @ 0x7100b0bde0 // FIXME: CALL _ZN4sead14PrintFormatter5flushEv @ 0x7100b0bd94 // FIXME: CALL sead__PrintFormatter__x @ 0x7100b0c528 // FIXME: CALL _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev @ 0x89 // FIXME: CALL sub_7100B0C35C @ 0x7100b0c35c // FIXME: CALL _ZN4sead14PrintFormatterlsEPKc @ 0x7100b0bfd8 // FIXME: CALL _ZN4sead14PrintFormatter20proceedToFormatMark_EPc @ 0x7100b0bde0 // FIXME: CALL _ZN4sead14PrintFormatter5flushEv @ 0x7100b0bd94 // FIXME: CALL sead__PrintFormatter__x @ 0x7100b0c528 // FIXME: CALL _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev @ 0x89 // FIXME: CALL sub_7100B0C35C @ 0x7100b0c35c // FIXME: CALL _ZN4sead14PrintFormatterlsEPKc @ 0x7100b0bfd8 // FIXME: CALL _ZN4sead14PrintFormatter20proceedToFormatMark_EPc @ 0x7100b0bde0 // FIXME: CALL _ZN4sead14PrintFormatter5flushEv @ 0x7100b0bd94 // FIXME: CALL sead__PrintFormatter__x @ 0x7100b0c528 // FIXME: CALL _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev @ 0x89 // FIXME: CALL sub_7100B0C35C @ 0x7100b0c35c // FIXME: CALL _ZN4sead14PrintFormatterlsEPKc @ 0x7100b0bfd8 // FIXME: CALL _ZN4sead14PrintFormatter20proceedToFormatMark_EPc @ 0x7100b0bde0 // FIXME: CALL _ZN4sead14PrintFormatter5flushEv @ 0x7100b0bd94 // FIXME: CALL sead__PrintFormatter__x @ 0x7100b0c528 // FIXME: CALL _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev @ 0x89 } } // namespace uking::ai