#include "Game/Actor/AI/aiForbidDoubleNoticeSelect.h" namespace uking::ai { ForbidDoubleNoticeSelect::ForbidDoubleNoticeSelect(const InitArg& arg) : ksys::act::ai::Ai(arg) {} ForbidDoubleNoticeSelect::~ForbidDoubleNoticeSelect() = default; bool ForbidDoubleNoticeSelect::init_(sead::Heap* heap) { return ksys::act::ai::Ai::init_(heap); } void ForbidDoubleNoticeSelect::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Ai::enter_(params); } void ForbidDoubleNoticeSelect::leave_() { ksys::act::ai::Ai::leave_(); } void ForbidDoubleNoticeSelect::loadParams_() {} } // namespace uking::ai