#pragma once #include "KingSystem/ActorSystem/actAiAi.h" #include "KingSystem/ActorSystem/aiForkAI.h" namespace uking::ai { class ForkBeastGanonRoot : public ksys::act::ai::ForkAI { SEAD_RTTI_OVERRIDE(ForkBeastGanonRoot, ksys::act::ai::ForkAI) public: explicit ForkBeastGanonRoot(const InitArg& arg); ~ForkBeastGanonRoot() override; bool init_(sead::Heap* heap) override; void enter_(ksys::act::ai::InlineParamPack* params) override; void leave_() override; void loadParams_() override; protected: }; } // namespace uking::ai