#include "Game/Actor/AI/aiGiantNavMoveWithFirstAction.h" namespace uking::ai { GiantNavMoveWithFirstAction::GiantNavMoveWithFirstAction(const InitArg& arg) : GiantNavMoveTarget(arg) {} GiantNavMoveWithFirstAction::~GiantNavMoveWithFirstAction() = default; bool GiantNavMoveWithFirstAction::init_(sead::Heap* heap) { return GiantNavMoveTarget::init_(heap); } void GiantNavMoveWithFirstAction::enter_(ksys::act::ai::InlineParamPack* params) { GiantNavMoveTarget::enter_(params); } void GiantNavMoveWithFirstAction::leave_() { GiantNavMoveTarget::leave_(); } void GiantNavMoveWithFirstAction::loadParams_() { GiantNavMoveTarget::loadParams_(); } } // namespace uking::ai