#include "Game/Actor/AI/aiGoronHeroSoulGiftRoot.h" namespace uking::ai { GoronHeroSoulGiftRoot::GoronHeroSoulGiftRoot(const InitArg& arg) : HeroSoulGiftRoot(arg) {} GoronHeroSoulGiftRoot::~GoronHeroSoulGiftRoot() = default; bool GoronHeroSoulGiftRoot::init_(sead::Heap* heap) { return HeroSoulGiftRoot::init_(heap); } void GoronHeroSoulGiftRoot::enter_(ksys::act::ai::InlineParamPack* params) { HeroSoulGiftRoot::enter_(params); } void GoronHeroSoulGiftRoot::leave_() { HeroSoulGiftRoot::leave_(); } void GoronHeroSoulGiftRoot::loadParams_() { HeroSoulGiftRoot::loadParams_(); } } // namespace uking::ai