#include "Game/Actor/AI/aiGuardFrequencySelect.h" namespace uking::ai { GuardFrequencySelect::GuardFrequencySelect(const InitArg& arg) : ksys::act::ai::Ai(arg) {} GuardFrequencySelect::~GuardFrequencySelect() = default; void GuardFrequencySelect::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Ai::enter_(params); } void GuardFrequencySelect::loadParams_() {} } // namespace uking::ai