#include "Game/Actor/AI/aiGuardianMiniFindPlayer.h" namespace uking::ai { GuardianMiniFindPlayer::GuardianMiniFindPlayer(const InitArg& arg) : LandHumEnemyFindPlayer(arg) {} GuardianMiniFindPlayer::~GuardianMiniFindPlayer() = default; void GuardianMiniFindPlayer::loadParams_() { LandHumEnemyFindPlayer::loadParams_(); } } // namespace uking::ai