#include "Game/Actor/AI/aiHiddenOctarockSearchTarget.h" namespace uking::ai { HiddenOctarockSearchTarget::HiddenOctarockSearchTarget(const InitArg& arg) : ksys::act::ai::Ai(arg) {} HiddenOctarockSearchTarget::~HiddenOctarockSearchTarget() = default; bool HiddenOctarockSearchTarget::init_(sead::Heap* heap) { return ksys::act::ai::Ai::init_(heap); } void HiddenOctarockSearchTarget::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Ai::enter_(params); } void HiddenOctarockSearchTarget::leave_() { ksys::act::ai::Ai::leave_(); } void HiddenOctarockSearchTarget::loadParams_() { getStaticParam(&mNoticeTerrorLevel_s, "NoticeTerrorLevel"); getStaticParam(&mNoticeWorryRange_s, "NoticeWorryRange"); } } // namespace uking::ai