#pragma once #include "KingSystem/ActorSystem/actAiAi.h" namespace uking::ai { class HorseNotRidden : public ksys::act::ai::Ai { SEAD_RTTI_OVERRIDE(HorseNotRidden, ksys::act::ai::Ai) public: explicit HorseNotRidden(const InitArg& arg); ~HorseNotRidden() override; bool init_(sead::Heap* heap) override; void enter_(ksys::act::ai::InlineParamPack* params) override; void leave_() override; void loadParams_() override; protected: // static_param at offset 0x38 const int* mEscapeCountThreshold_s{}; // static_param at offset 0x40 const float* mNearHorseAssociationDistance_s{}; // static_param at offset 0x48 const float* mEscapeDelayFramesMin_s{}; // static_param at offset 0x50 const float* mEscapeDelayFramesMax_s{}; // static_param at offset 0x58 const float* mCallDelayFrames_s{}; // static_param at offset 0x60 const float* mAttackFrontDistance_s{}; // static_param at offset 0x68 const float* mAttackFrontAngleCos_s{}; // static_param at offset 0x70 const float* mAttackBackDistance_s{}; // static_param at offset 0x78 const float* mAttackBackAngleCos_s{}; // static_param at offset 0x80 const float* mAttackDefinitelyDistance_s{}; // static_param at offset 0x88 const float* mAttackIntervalFrames_s{}; // static_param at offset 0x90 const float* mMoveAttackCLOSDistanceByRadius_s{}; // static_param at offset 0x98 const float* mCarriedItemCosThresholdForEat_s{}; // static_param at offset 0xa0 const float* mStaggerVelocityThreshold_s{}; // static_param at offset 0xa8 const sead::Vector3f* mCarriedItemPosRTYOffset_s{}; // static_param at offset 0xb0 const sead::Vector3f* mCarriedItemPosRTYWidth_s{}; // dynamic_param at offset 0xb8 int* mChildSelectAtFirst_d{}; }; } // namespace uking::ai