#include "Game/Actor/AI/aiKeeseSwarmNormal.h" namespace uking::ai { KeeseSwarmNormal::KeeseSwarmNormal(const InitArg& arg) : EnemyNormal(arg) {} KeeseSwarmNormal::~KeeseSwarmNormal() = default; bool KeeseSwarmNormal::init_(sead::Heap* heap) { return EnemyNormal::init_(heap); } void KeeseSwarmNormal::enter_(ksys::act::ai::InlineParamPack* params) { EnemyNormal::enter_(params); } void KeeseSwarmNormal::leave_() { EnemyNormal::leave_(); } void KeeseSwarmNormal::loadParams_() { EnemyNormal::loadParams_(); } } // namespace uking::ai