#pragma once #include "KingSystem/ActorSystem/actAiAi.h" namespace uking::ai { class KorokAnswerResponceRoot : public ksys::act::ai::Ai { SEAD_RTTI_OVERRIDE(KorokAnswerResponceRoot, ksys::act::ai::Ai) public: explicit KorokAnswerResponceRoot(const InitArg& arg); ~KorokAnswerResponceRoot() override; bool init_(sead::Heap* heap) override; void enter_(ksys::act::ai::InlineParamPack* params) override; void leave_() override; void loadParams_() override; protected: // map_unit_param at offset 0x38 const float* mEffectDispSize_m{}; // map_unit_param at offset 0x40 const bool* mIsNoResponceSound_m{}; // map_unit_param at offset 0x48 sead::SafeString mEffectDispActorName_m{}; // map_unit_param at offset 0x58 const sead::Vector3f* mEffectDIspOffset_m{}; }; } // namespace uking::ai