#pragma once #include "KingSystem/ActorSystem/actAiAi.h" namespace uking::ai { class KorokFlowerRoot : public ksys::act::ai::Ai { SEAD_RTTI_OVERRIDE(KorokFlowerRoot, ksys::act::ai::Ai) public: explicit KorokFlowerRoot(const InitArg& arg); ~KorokFlowerRoot() override; bool init_(sead::Heap* heap) override; void enter_(ksys::act::ai::InlineParamPack* params) override; void leave_() override; void loadParams_() override; protected: // map_unit_param at offset 0x38 const bool* mIsNoAppearEffect_m{}; // map_unit_param at offset 0x40 const bool* mIsLastKorokFlower_m{}; }; } // namespace uking::ai