#include "Game/Actor/AI/aiKorokStoneLift.h" namespace uking::ai { KorokStoneLift::KorokStoneLift(const InitArg& arg) : SimpleLiftable(arg) {} KorokStoneLift::~KorokStoneLift() = default; bool KorokStoneLift::init_(sead::Heap* heap) { return SimpleLiftable::init_(heap); } void KorokStoneLift::enter_(ksys::act::ai::InlineParamPack* params) { SimpleLiftable::enter_(params); } void KorokStoneLift::leave_() { SimpleLiftable::leave_(); } void KorokStoneLift::loadParams_() {} } // namespace uking::ai