#pragma once #include "KingSystem/ActorSystem/actAiAi.h" namespace uking::ai { class LOSFurthestHitPointFinder : public ksys::act::ai::Ai { SEAD_RTTI_OVERRIDE(LOSFurthestHitPointFinder, ksys::act::ai::Ai) public: explicit LOSFurthestHitPointFinder(const InitArg& arg); ~LOSFurthestHitPointFinder() override; bool init_(sead::Heap* heap) override; void enter_(ksys::act::ai::InlineParamPack* params) override; void leave_() override; void loadParams_() override; protected: // FIXME: remove this u8 pad_0x38[0x10]; // static_param at offset 0x48 const int* mMaxNumCheck_s{}; // static_param at offset 0x50 const float* mCheckDistance_s{}; // static_param at offset 0x58 const bool* mOnlyCheckBehind_s{}; // static_param at offset 0x60 const bool* mUseActionB_s{}; }; } // namespace uking::ai