#pragma once #include "KingSystem/ActorSystem/actAiAi.h" namespace uking::ai { class LineCheckTag : public ksys::act::ai::Ai { SEAD_RTTI_OVERRIDE(LineCheckTag, ksys::act::ai::Ai) public: explicit LineCheckTag(const InitArg& arg); ~LineCheckTag() override; bool init_(sead::Heap* heap) override; void enter_(ksys::act::ai::InlineParamPack* params) override; void leave_() override; void loadParams_() override; protected: // FIXME: remove this u8 pad_0x38[0x8]; // map_unit_param at offset 0x40 const int* mLineCheckType_m{}; // map_unit_param at offset 0x48 const sead::Vector3f* mLineCheckVec_m{}; }; } // namespace uking::ai