#include "Game/Actor/AI/aiNPCClerkRoot.h" namespace uking::ai { NPCClerkRoot::NPCClerkRoot(const InitArg& arg) : NPCRoot(arg) {} NPCClerkRoot::~NPCClerkRoot() = default; bool NPCClerkRoot::init_(sead::Heap* heap) { return NPCRoot::init_(heap); } void NPCClerkRoot::enter_(ksys::act::ai::InlineParamPack* params) { NPCRoot::enter_(params); } void NPCClerkRoot::leave_() { NPCRoot::leave_(); } void NPCClerkRoot::loadParams_() { NPCRoot::loadParams_(); } } // namespace uking::ai