#include "Game/Actor/AI/aiOctarockHideEscape.h" namespace uking::ai { OctarockHideEscape::OctarockHideEscape(const InitArg& arg) : OctarockHideEscapeBase(arg) {} OctarockHideEscape::~OctarockHideEscape() = default; bool OctarockHideEscape::init_(sead::Heap* heap) { return OctarockHideEscapeBase::init_(heap); } void OctarockHideEscape::enter_(ksys::act::ai::InlineParamPack* params) { OctarockHideEscapeBase::enter_(params); } void OctarockHideEscape::leave_() { OctarockHideEscapeBase::leave_(); } void OctarockHideEscape::loadParams_() { OctarockHideEscapeBase::loadParams_(); getStaticParam(&mEscapeDist_s, "EscapeDist"); } } // namespace uking::ai