#include "Game/Actor/AI/aiOctarockOptionRoot.h" namespace uking::ai { OctarockOptionRoot::OctarockOptionRoot(const InitArg& arg) : SimpleLiftable(arg) {} OctarockOptionRoot::~OctarockOptionRoot() = default; bool OctarockOptionRoot::init_(sead::Heap* heap) { return SimpleLiftable::init_(heap); } void OctarockOptionRoot::enter_(ksys::act::ai::InlineParamPack* params) { SimpleLiftable::enter_(params); } void OctarockOptionRoot::leave_() { SimpleLiftable::leave_(); } void OctarockOptionRoot::loadParams_() { getStaticParam(&mIsBreakable_s, "IsBreakable"); getStaticParam(&mIsMimicry_s, "IsMimicry"); } } // namespace uking::ai