#include "Game/Actor/AI/aiPickShootItemRoot.h" namespace uking::ai { PickShootItemRoot::PickShootItemRoot(const InitArg& arg) : ksys::act::ai::Ai(arg) {} PickShootItemRoot::~PickShootItemRoot() = default; void PickShootItemRoot::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Ai::enter_(params); } void PickShootItemRoot::loadParams_() { getStaticParam(&mRemainTime_s, "RemainTime"); } } // namespace uking::ai