#include "Game/Actor/AI/aiPrevSomeASSelect.h" namespace uking::ai { PrevSomeASSelect::PrevSomeASSelect(const InitArg& arg) : ksys::act::ai::Ai(arg) {} PrevSomeASSelect::~PrevSomeASSelect() = default; bool PrevSomeASSelect::init_(sead::Heap* heap) { return ksys::act::ai::Ai::init_(heap); } void PrevSomeASSelect::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Ai::enter_(params); } void PrevSomeASSelect::leave_() { ksys::act::ai::Ai::leave_(); } void PrevSomeASSelect::loadParams_() { getStaticParam(&mSeqBank_s, "SeqBank"); getStaticParam(&mTargetBone_s, "TargetBone"); // FIXME: CALL _ZNK4sead22BufferedSafeStringBaseIcE22assureTerminationImpl_Ev @ 0x7100b0ce00 // FIXME: CALL sub_7100B0C35C @ 0x7100b0c35c // FIXME: CALL _ZN4sead14PrintFormatterlsEPKc @ 0x7100b0bfd8 // FIXME: CALL _ZN4sead14PrintFormatter20proceedToFormatMark_EPc @ 0x7100b0bde0 // FIXME: CALL _ZN4sead14PrintFormatter5flushEv @ 0x7100b0bd94 // FIXME: CALL sead__PrintFormatter__x @ 0x7100b0c528 // FIXME: CALL sub_7100B0C35C @ 0x7100b0c35c // FIXME: CALL _ZN4sead14PrintFormatterlsEPKc @ 0x7100b0bfd8 // FIXME: CALL _ZN4sead14PrintFormatter20proceedToFormatMark_EPc @ 0x7100b0bde0 // FIXME: CALL _ZN4sead14PrintFormatter5flushEv @ 0x7100b0bd94 // FIXME: CALL sead__PrintFormatter__x @ 0x7100b0c528 // FIXME: CALL sub_7100B0C35C @ 0x7100b0c35c // FIXME: CALL _ZN4sead14PrintFormatterlsEPKc @ 0x7100b0bfd8 // FIXME: CALL _ZN4sead14PrintFormatter20proceedToFormatMark_EPc @ 0x7100b0bde0 // FIXME: CALL _ZN4sead14PrintFormatter5flushEv @ 0x7100b0bd94 // FIXME: CALL sead__PrintFormatter__x @ 0x7100b0c528 // FIXME: CALL sub_7100B0C35C @ 0x7100b0c35c // FIXME: CALL _ZN4sead14PrintFormatterlsEPKc @ 0x7100b0bfd8 // FIXME: CALL _ZN4sead14PrintFormatter20proceedToFormatMark_EPc @ 0x7100b0bde0 // FIXME: CALL _ZN4sead14PrintFormatter5flushEv @ 0x7100b0bd94 // FIXME: CALL sead__PrintFormatter__x @ 0x7100b0c528 // FIXME: CALL sub_7100B0C35C @ 0x7100b0c35c // FIXME: CALL _ZN4sead14PrintFormatterlsEPKc @ 0x7100b0bfd8 // FIXME: CALL _ZN4sead14PrintFormatter20proceedToFormatMark_EPc @ 0x7100b0bde0 // FIXME: CALL _ZN4sead14PrintFormatter5flushEv @ 0x7100b0bd94 // FIXME: CALL sead__PrintFormatter__x @ 0x7100b0c528 // FIXME: CALL sub_7100B0C35C @ 0x7100b0c35c // FIXME: CALL _ZN4sead14PrintFormatterlsEPKc @ 0x7100b0bfd8 // FIXME: CALL _ZN4sead14PrintFormatter20proceedToFormatMark_EPc @ 0x7100b0bde0 // FIXME: CALL _ZN4sead14PrintFormatter5flushEv @ 0x7100b0bd94 // FIXME: CALL sead__PrintFormatter__x @ 0x7100b0c528 } } // namespace uking::ai