#include "Game/Actor/AI/aiRailMoveRandomIgnoreStop.h" namespace uking::ai { RailMoveRandomIgnoreStop::RailMoveRandomIgnoreStop(const InitArg& arg) : RailMoveWithClose(arg) {} RailMoveRandomIgnoreStop::~RailMoveRandomIgnoreStop() = default; bool RailMoveRandomIgnoreStop::init_(sead::Heap* heap) { return RailMoveWithClose::init_(heap); } void RailMoveRandomIgnoreStop::enter_(ksys::act::ai::InlineParamPack* params) { RailMoveWithClose::enter_(params); } void RailMoveRandomIgnoreStop::leave_() { RailMoveWithClose::leave_(); } void RailMoveRandomIgnoreStop::loadParams_() { RailMoveWithClose::loadParams_(); getStaticParam(&mStopRate_s, "StopRate"); } } // namespace uking::ai