#include "Game/Actor/AI/aiRailMoveRndIgnrStopPlayAS.h" namespace uking::ai { RailMoveRndIgnrStopPlayAS::RailMoveRndIgnrStopPlayAS(const InitArg& arg) : RailMoveRandomIgnoreStop(arg) {} RailMoveRndIgnrStopPlayAS::~RailMoveRndIgnrStopPlayAS() = default; bool RailMoveRndIgnrStopPlayAS::init_(sead::Heap* heap) { return RailMoveRandomIgnoreStop::init_(heap); } void RailMoveRndIgnrStopPlayAS::enter_(ksys::act::ai::InlineParamPack* params) { RailMoveRandomIgnoreStop::enter_(params); } void RailMoveRndIgnrStopPlayAS::leave_() { RailMoveRandomIgnoreStop::leave_(); } void RailMoveRndIgnrStopPlayAS::loadParams_() { RailMoveRandomIgnoreStop::loadParams_(); } } // namespace uking::ai