#include "Game/Actor/AI/aiRandomSelectTwoAction.h" namespace uking::ai { RandomSelectTwoAction::RandomSelectTwoAction(const InitArg& arg) : RandomSelectTwoActionBase(arg) {} RandomSelectTwoAction::~RandomSelectTwoAction() = default; void RandomSelectTwoAction::loadParams_() { RandomSelectTwoActionBase::loadParams_(); getStaticParam(&mTransitionRateToA_s, "TransitionRateToA"); } } // namespace uking::ai