#include "Game/Actor/AI/aiRangeSelectThreeAction.h" namespace uking::ai { RangeSelectThreeAction::RangeSelectThreeAction(const InitArg& arg) : RangeSelectAction(arg) {} RangeSelectThreeAction::~RangeSelectThreeAction() = default; void RangeSelectThreeAction::loadParams_() { RangeSelectAction::loadParams_(); getStaticParam(&mNearDist_s, "NearDist"); getStaticParam(&mFarDist_s, "FarDist"); getStaticParam(&mBaseDist_s, "BaseDist"); } } // namespace uking::ai