#include "Game/Actor/AI/aiRangeSelectTwoAction.h" namespace uking::ai { RangeSelectTwoAction::RangeSelectTwoAction(const InitArg& arg) : RangeSelectAction(arg) {} RangeSelectTwoAction::~RangeSelectTwoAction() = default; void RangeSelectTwoAction::loadParams_() { RangeSelectAction::loadParams_(); getStaticParam(&mFarDist_s, "FarDist"); getStaticParam(&mBaseDist_s, "BaseDist"); } } // namespace uking::ai