#include "Game/Actor/AI/aiSandwormNormal.h" namespace uking::ai { SandwormNormal::SandwormNormal(const InitArg& arg) : AwnSeal(arg) {} SandwormNormal::~SandwormNormal() = default; bool SandwormNormal::init_(sead::Heap* heap) { return AwnSeal::init_(heap); } void SandwormNormal::enter_(ksys::act::ai::InlineParamPack* params) { AwnSeal::enter_(params); } void SandwormNormal::leave_() { AwnSeal::leave_(); } void SandwormNormal::loadParams_() { AwnSeal::loadParams_(); } } // namespace uking::ai