#include "Game/Actor/AI/aiSeqHiddenOctarockSearch.h" namespace uking::ai { SeqHiddenOctarockSearch::SeqHiddenOctarockSearch(const InitArg& arg) : ksys::act::ai::Ai(arg) {} SeqHiddenOctarockSearch::~SeqHiddenOctarockSearch() = default; bool SeqHiddenOctarockSearch::init_(sead::Heap* heap) { return ksys::act::ai::Ai::init_(heap); } void SeqHiddenOctarockSearch::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Ai::enter_(params); } void SeqHiddenOctarockSearch::leave_() { ksys::act::ai::Ai::leave_(); } void SeqHiddenOctarockSearch::loadParams_() {} } // namespace uking::ai