#include "Game/Actor/AI/aiSimpleLiftable.h" namespace uking::ai { SimpleLiftable::SimpleLiftable(const InitArg& arg) : ksys::act::ai::Ai(arg) {} SimpleLiftable::~SimpleLiftable() = default; void SimpleLiftable::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Ai::enter_(params); } } // namespace uking::ai