#include "Game/Actor/AI/aiSiteBossBlowOff.h" namespace uking::ai { SiteBossBlowOff::SiteBossBlowOff(const InitArg& arg) : ksys::act::ai::Ai(arg) {} SiteBossBlowOff::~SiteBossBlowOff() = default; bool SiteBossBlowOff::init_(sead::Heap* heap) { return ksys::act::ai::Ai::init_(heap); } void SiteBossBlowOff::enter_(ksys::act::ai::InlineParamPack* params) { ksys::act::ai::Ai::enter_(params); } void SiteBossBlowOff::leave_() { ksys::act::ai::Ai::leave_(); } void SiteBossBlowOff::loadParams_() { getDynamicParam(&mIsPlayDamageAnm_d, "IsPlayDamageAnm"); } } // namespace uking::ai