#include "Game/Actor/AI/aiSiteBossGaleArrowRoot.h" namespace uking::ai { SiteBossGaleArrowRoot::SiteBossGaleArrowRoot(const InitArg& arg) : WithoutWeaponArrow(arg) {} SiteBossGaleArrowRoot::~SiteBossGaleArrowRoot() = default; bool SiteBossGaleArrowRoot::init_(sead::Heap* heap) { return WithoutWeaponArrow::init_(heap); } void SiteBossGaleArrowRoot::enter_(ksys::act::ai::InlineParamPack* params) { WithoutWeaponArrow::enter_(params); } void SiteBossGaleArrowRoot::leave_() { WithoutWeaponArrow::leave_(); } void SiteBossGaleArrowRoot::loadParams_() { WithoutWeaponArrow::loadParams_(); } } // namespace uking::ai